

Escathon Meadow.
Narrative Designer | Level Designer | Gameplay



OVERVIEW
Escathon Meadow is a small atmospheric puzzle game set in a radioactive post-apocalyptic world.
In this game you play as the small creature Röntgen who, by solving puzzles and collecting seeds, make the Meadow of Escathon bloom again.
The production of this game was a part of the first Game project at Future games. For 3 weeks and in a team of 3 artist and 3 game designers we worked on this title.

TEAM
Jac Carlsson
Project Manager/Owner | Mechanics | Sound
Sebastian Lian
Gameplay | Sound Design
Sofie Lindberg
Level Design | Gameplay
Demelza Champion
Character Design | Animations
Johannes Ekholm
FX | Props | Environment
Nicholas Pålsson
Lighting | FX | Set dressing
Contribution
Gameplay
In the project all designers where responsible for one level each.
Level Design
Designed the hub-area and white-boxed the third puzzle level.

Video presenting best sound at SGA
