Escathon Meadow.
Narrative Designer | Level Designer | Gameplay
OVERVIEW
Escathon Meadow is a small atmospheric puzzle game set in a radioactive post-apocalyptic world.
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In this game you play as the small creature Röntgen who, by solving puzzles and collecting seeds, make the Meadow of Escathon bloom again.
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The production of this game was a part of the first Game project at Future games. For 3 weeks and in a team of 3 artist and 3 game designers we worked on this title.
TEAM
Jac Carlsson
Project Manager/Owner | Mechanics | Sound
Sebastian Lian
Gameplay | Sound Design
Sofie Lindberg
Level Design | Gameplay
Demelza Champion
Character Design | Animations
Johannes Ekholm
FX | Props | Environment
Nicholas Pålsson
Lighting | FX | Set dressing
Contribution
Gameplay
In the project all designers where responsible for one level each.
Level Design
Designed the hub-area and white-boxed the third puzzle level.