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Escathon Meadow.

Narrative Designer | Level Designer | Gameplay

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OVERVIEW

Escathon Meadow is a small atmospheric puzzle game set in a radioactive post-apocalyptic world. 

In this game you play as the small creature Röntgen who, by solving puzzles and collecting seeds, make the Meadow of Escathon bloom again.

The production of this game was a part of the first Game project at Future games. For 3 weeks and in a team of 3 artist and 3 game designers we worked on this title.

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TEAM

Jac Carlsson

Project Manager/Owner | Mechanics | Sound

Sebastian Lian

Gameplay | Sound Design

Sofie Lindberg

Level Design | Gameplay 

Demelza Champion

Character Design | Animations

Johannes Ekholm

FX | Props | Environment

Nicholas Pålsson

Lighting | FX | Set dressing

Contribution

Gameplay

In the project all designers where responsible for one level each.

Level Design

Designed the hub-area and white-boxed the third puzzle level.

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Video presenting best sound at SGA

Contribution
Trailer
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CONCEPT

CONCEPT

Puzzle

Solve the puzzles to collect seeds that will make your meadow grow

Post- apocalypse

A dead and toxic environment

Atmospheric

A somber and atmospheric mood and sound and level art to match that

LEVELS

© 2022 by Sofie Lindberg

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